This was part of the Level Decoration course at DAE Howest in Kortrijk Belgium. The subject of this small project was to make an Architectural Visualization scene in Unreal Engine 4 ( Real Time ). I based my scene on a real life reference of this bathroom.
I used a mixture of Megascans assets and my own 3d models. The Hexagon Tiles and the grey wall material are done by me in Substance Designer. I had a lot of fun with this project because i love realistic looking environments and scenes.